Graphic designers Martin Venezky, Jon Sueda and Scott Thorpe discuss design vs. fine art, visual experimentations and craftsmanship with Cities x Design.
Graphic designers Martin Venezky, Jon Sueda and Scott Thorpe discuss design vs. fine art, visual experimentations and craftsmanship with Cities x Design.
3 Months and 14,000 Miles
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Mark
on Aug 3rd, 2009
@ 5:28 pm:
Nice – Great Ideas and Topics.
Corporations and creative process a strange bedfellow indeed – why do we still need to justify/explain creative process to these folks? I have some ideas – but I am not sure it is possible or necessary? I rarely question my plumbers process – but I guess he is not “speaking” for me?? Maybe that is the issue – when we begin to speak for others. We become conduits for the corporation, they have in invested interest? RIght? I have been hammering away at this for 20 years or so now – and rarely does the project allow a laboratory environment! How can this BE???? I am in the wrong business??
It is rewarding when you get the project that does allow this sort of exploration!
In my humble view – design practice is still stuck primarily in a pragmatic communicative idea solving/selling science. Art making is about communicating solely from within, with personal constraints voluntarily placed and chosen based on my own experiences and interests. Is there a contradiction within these to processes overlapping? I have found it to be true! Designers do create artworks for sure – I hate the fact we need to justify it as Art. But I kinda understand why. When I follow my personal processes I arrive at a more personal solution, the scales tip from corporate communication to artful solution. I believe there is plenty of room for this – depending again on the client and message. My contention has always been about pursuing my own process within imposed constraints – and how I need to justify this within a creative team as well!? Having all the answers before beginning a project does not allow for discovery, ideas to proliferate.
I love the comment about risks and taking them within the boundaries of a design project. This is what I respect about each of the speakers work. If we do not take risks how do we learn and stay inquisitive about the world and our own process. I know I become dead if I merely push pixels and arrive at the most obvious solution.
BOOOORING.
Thanks guys, now back to advertising…..sigh
PS you guys need a better MIC – or compression rate!??